|My copy of Buffalo Castle, where many a character has met their death|
I have rolled up three characters so far using the Deluxe Tunnels & Trolls rules. I love the ease of character creation. Roll eight stats, calculate combat adds, roll for height, weight, and starting gold, equip, and the character is ready for adventure. I have run my three unlucky warriors through Buffalo Castle (one of the most famous solos) where they have all perished. I have run two through the solo adventure The Abyss, where they have a chance of exiting the afterlife. Both failed. I like the changes that have been made to the warrior class, and I have been able to try out the poison rules for the first time.
While solo adventures are a fun diversion between game sessions, I find that their best value is that they are a great way to learn and master the rules of the system. When I first read the T&T rules I liked them but I was uncertain how they fit together. After one run through Buffalo Castle I understood how the rules worked and the tone of the game. Tunnels & Trolls is a game of risk and reward. Characters can achieve great glory or be crushed quickly under the heal of a monster.
There are free Tunnels & Trolls solos available on the web. You can try one out if you are curious as to how the system works, or just want a quick dungeon crawl experience.
Buffalo Castle is available on the publisher's main website. You will stumble around a castle, fighting monsters and having encounters. Goblin Lake is one of my favorite solos, as you play as a goblin trying to win favor in your tribe. Both of these solos use the 5.5 rules which are close to the Deluxe T&T rules. Know that Deluxe T&T has amped up the power level for warriors in the new edition.