Showing posts with label Federation Commander. Show all posts
Showing posts with label Federation Commander. Show all posts

Sunday, January 7, 2018

2018: No Resolutions!



As we enter a new year I would like to take a look at my gaming habits in 2017 and reflect on the state of the blog.

Boardgame Highlights in 2017

One of my struggles as a game collector is finding a multitude of great games but then not actually playing them.  For years I have been interested in the game lines from Starfleet Games, such as Star Fleet Battles and Federation Commander.  Both of those games have free print-and-play demos and I have tried both of them solo.  This year I convinced a friend to try out the Federation Commander demo.  We ran a basic Federation vs. Klingon scenario.  I now own a copy of Star Fleet Battles so my goal for this year is to find an opponent for that game.

Returning to Magic the Gathering was another gaming highlight.  I have always been curious about Magic and I found someone to teach me the game about six years ago.  At that time I had steady opponents.  I played for a few years but them my Magic playing trickled to a drip, and Magic is a game that requires practice in order to be proficient.  In 2017 I started playing more and I even participated in a sealed league, which is a format that was new to me.

Play-by-Mail Highlights in 2017

I continued to experiment with play-by-mail in 2017.  I dropped Duel2, the gladiator combat game run by Reality Simulations.  I enjoy the game, highly recommend it, and will probably return to it again.  I just needed to spend my time and financial resources elsewhere.  I am still playing Hyborian War, a grand strategy wargame in the Conan universe.  Once this current game ends I will sign up for another one.  I have started a science fiction game called Starweb run by Flying Buffalo.   Starweb is an exploration/trading/combat game.  I plan on writing reviews for both Hyborian War and Starweb this year.

Role-Playing Game Highlights of 2017

I was reviewing my rpg plays over at rpggeek.com and I was pleasantly surprised to see that I started 2017 by running a Pathfinder session.  I have wanted to return to Pathfinder as the first time I ran it I didn't feel that I knew enough at the time to make it work as smoothly as it should.  That session ended in a TPK!  I continued to be a player in a D&D 5ed campaign in 2017.  I enjoy playing and I think that every gamemaster needs to play a lot in order to understand gaming better.  However I am definitely getting the urge to run a campaign and I ended the year running a Black Crusade scenario.

Life Highlights of 2017

We moved!  Moving has put some chaos into my life.  We moved into an apartment and my gaming space shrunk.  I have two FLGS in the area, both that have game nights.  I have not been to either game night yet.  I also applied for a job in the tabletop game industry.  I did not get the position, but I did make it to the second round of applicants.  Not bad for someone with no profession game industry experience.

State of the Blog in 2017

I did not write as many entries in 2017 that I would have liked to.  I had 35 posts, which is the 2nd lowest total for a year.  I was hoping to keep up Rolling Wednesday throughout the year.  I thought that posting a picture of dice wouldn't be too hard.  Well, moving really messes up our life and my Rolling Wednesday experiment did not post every Wednesday.  I also failed to make any big changes to the visual look or design of the blog.

No Resolutions!

We are in 2018 and like the title says, I have no resolutions.  My goals are what they always have been, try to play and create more.  I will continue posting to the blog.  I will continue writing reviews.  I am consciously trying to limit my acquisition of game products and enjoy what I already own.  In fact, I have a bunch of unpainted miniatures that I hope to paint soon.  When I do I will post pictures!  Game on!

Saturday, April 1, 2017

Adventures in Free Gaming: Federation Commander - First Missions

I love free games.  This week I got to play another free game that I downloaded off of the internet.  It is called Federation Commander - First Missions.  Federation Commander is a streamlined version of the Star Trek inspired wargame Star Fleet Battles.  Just like Star Fleet Battles, the game's publisher has posted a beginner version of the game online.  I have posted before about Star Fleet Battles.  My advice is to start with Federation Commander first.

Federation Commander: First Missions is a 34 page PDF that contains all of the rules, maps, and counters that you will need to play the game.  The rules include a Federation and Klingon ship and two scenarios.  The rules are a stripped-down version of the Federation Commander rules, as rules for drones and seeking weapons (missiles) are removed and some of the more complex movement rules are missing.  However, this does not diminish from the rich tactical experience that the game provides.

The game simulates space combat between a Klingon and Federation warship.  During the game you use energy to power your ship's movement and weapons.  The game reminds me of Car Wars in that you pick your speed and then that speed determines on which part of the turn you move.  The game is very tactical as maneuvering your ship correctly can mean life or death.  Weapons have certain firing arcs so you want to be in the right position to send your photon torpedoes down your enemy's throat.

The two ships fight it out.  These counters are actually from the Star Fleet Battles PDF.
Energy is the currency of the game.  Your ship produces energy from its warp engines.  Energy is used for movement, firing weapons, and reinforcing shields.  This will put you in situations where you will have to make tough choices, such as do you save energy for firing your weapons or do you use it to repair that damaged shield?  Also, if your engines take damage then you will produce less energy.

My Klingon Battlecruiser
This game makes me feel like I am a true spaceship captain.  I have to manage my ship while trying to outfox my opponent.  The PDF comes with two scenarios.  One is a ship vs. ship duel, which is what we played.  The other is a convoy scenario.  The PDF is easy to read and contains counters and a hex map that you will need to print out in order to play the game.  My only complaint is that the PDF has a decorative border running down the side of each page.  The border is a black strip with stars on it.  It may look nice but it eats up ink when printing, so I went to Kinko's to print out my copy.

My opponent shortly before being disintigrated
If you are into Star Trek or space combat then I would check this game out.  Also, if you think Star Fleet Battles seems too complex then try out Federation Commander first.

Federation Commander: First Missions