I like to play all types of games. I play board games, card games and CCGs, role playing games, play-by-mail games, and a few video games. One genre of game that I have always wanted to try out are miniatures games. I own several unpainted figures and rules, and I have even dabbled in Heroclix (which I define as a board game with miniatures, but that is for another post). The type of game that I am talking about involves moving figures around a table, measuring distances with tape measures, and looking on as the modeled terrain and painted minis create a gestalt of a tiny battle.
Last week I played Fate of a Nation, a variant for the popular Flames of War rules that covers the Arab-Israeli conflicts. This was not a conflict I ever thought of simulating. However, I found a local wargamers club and one of the members graciously offered to bring his tank models and rules so that we could have a battle.
|Setting up the table for the a desert battle.|
It was awesome that I could participate in a game that had painted models and ready-made scenery and terrain. Most of my own miniatures projects are languishing in the closet because I was overwhelmed with all the steps required to create a decent looking table battle. Another great aspect was that the owner of the models agreed to be referee between myself and another player. He explained the rules throughout the whole game, allowing me to focus on tactics and strategy rather that the minutia of an unfamiliar set of rules.
|UAR forces prepare for their assault.|
|Israeli tanks hide behind a hill, waiting for battle.|
|My tanks in firing position at the edge of the woods.|
|My other unit of tanks. Notice that one tank failed to navigate the hill and is bogged down.|
|UAR tanks taking casualties as they charge the Israeli positions.|